![]() If event.button = 1: # Left mouse buttonįig.canvas.mpl_connect('motion_notify_event', on_move)Įlif event.button = 3: # Right mouse buttonįig.canvas.mpl_disconnect(_connect('motion_notify_event', on_move)) # Define a function to handle mouse click events for interactive rotation # Define a function to update the scatter plot based on view angle Scatter_plot = ax.scatter(x_values, y_values, z_values, c=colors, marker='o') # Create the 3D scatter plot with specific colors # Extract LUT data into separate lists for x, y, z coordinates and RGB colors Print(f"Successfully loaded Cube LUT")Īx = fig.add_subplot(111, projection='3d') If lut_size is not None and len(lut_table) = lut_size**3: ![]() ![]() # Check if LUT data was successfully loaded If line.startswith('LUT_3D_INPUT_RANGE'): #replace file path with your lut's file path other luts may not correctly work unless you tweak the code. This code is a working model for viewing a lut in 3d. So far i am working with only a light at the other side of tunnel. some luts do good on color but not on skintone. I have been reviewing few options to improve the grading skills.ĭoes anyone know a software where we can adjust an existing lut in 3d. I have been practicing grading for a while now.
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