![]() Armed with a Winchester 1894 Sniper Rifle, Kukri, Beretta 92FS Pistol and Freeze Grenade, The Sharpshooter is the sniper felling the largest and most dangerous ZEDs from afar, toppling key target after key target with perfectly-placed headshots. Armed with a HRG Shock Rifle, Stun Gun, Kel-Tec PF-9 Pistol and EMP Grenade, The Sapper is the supporting fighter focused upon eliminating ranged ZEDs, using EMP technology to hose down critical threats before they can strike. ![]() Armed with a RPG-7 Rocket Launcher, Ballistic Knife, MK23 Pistol and Flashbang, The Rocketeer is the battering ram that breaks through the horde when an opening presents itself, smashing through entire rooms of ZEDs with a single rocket. Armed with a MP7 Submachine Gun, Hunting Knife, Uzi Pistol and Concussion Grenade, The Ranger is the scout and speed fighter of the team, moving quicker than the rest of the squad and reporting ZED activity following a hit-and-run attack. Armed with a M14 Battle Rifle, Tactical Knife, SIG P228 Pistol and Gas Grenade, ![]() The Officer is the standard bearer that provides inspiration, rallying the rest of the squad behind them while suppressing ZEDs with swarms of bullets. Armed with a HMTech-02 Medigun, Scalpel, HMTech-01 Pistol and Medical Grenade, The Medic is the guardian angel who keeps teammates walking and shooting long after they should be nothing more than a stain on the ground. Armed with a pair of 1858 Revolvers, Bowie Knife, M1911 Pistol and Frag Grenade, The Gunslinger is the bullet-dispensing carnage machine that specialises a close-range fighter, carving up ZEDs face to face while staying highly mobile. Resistance to afterburn and fire damage.Armed with a Caulk Flamethrower, Fireman's Knife, Spitfire Pistol and Molotov Cocktail, The Firebug is the flame-spewing maniac that eliminates hordes of ZEDs with fire, burning away huge numbers of enemies until they are nothing but cinders and ash. Armed with a HMTech-01 Sentry Gun, Wrench, Remington R51 Pistol and Shield Grenade, The Engineer is the logistician who keeps ZEDs from breaching the frontlines, using constructions to mow down hordes while issuing aid to squadmates. Armed with a M79 Grenade Launcher, Utility Knife, HX25 Grenade Pistol and Dynamite, The Demolitionist is the raging storm that flattens massive hordes of ZEDs, quickly turning entire battles around with a handful of well-placed explosives. Damage reduction to all nearby teammates.Cannot be pushed around by explosions and knockback.Armed with a M240 Machine Gun, Machete, Enterprise Arms WB Pistol and MIRV Grenade, The Defender is the protector and meatgrinder of the squad, protecting everyone against incoming hordes by mowing them down like wheat before a scythe. Increased ammunition capacity for all weapons.Armed with a SA80 L85A2 Bullpup, KF-BAR, H&K USP Pistol and HE Grenade, The Commando is the eyes of the squad, locating hidden enemies and providing vital information on threats while cutting down ZEDs with a flurry of gunfire. Health Recovered by Parrying Twice in 5 Seconds Can extend ZED Time by killing additional enemies in ZED Time. ![]() Recover health on kill or parrying twice in 5 seconds.Armed with a Crovel Survival Tool, Combat Knife, Piranha Pistol and Nail Bomb, The Berserker is the shield that keeps ZEDs away from the more fragile members of the squad by cutting them down like an overclocked lawnmower.
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